rr_doot/doot/src/Patches/HornPlayer_Patch.cs

15 lines
320 B
C#

using Audio;
using HarmonyLib;
namespace doot.Patches;
[HarmonyPatch(typeof(HornPlayer))]
[HarmonyPatch(nameof(HornPlayer.Start))]
public class HornPlayer_Patch
{
private static void Postfix(ref HornPlayer __instance)
{
__instance._sourceA.clip = Main.DootClip;
__instance._sourceB.clip = Main.DootClip;
}
}