commit 9a3621a55dfb9f65c24f5a969a04bbbcf285fd4d Author: t0stiman <18124323+t0stiman@users.noreply.github.com> Date: Thu Nov 28 20:11:29 2024 +0100 initial commit diff --git a/BundleBuilder/.gitignore b/BundleBuilder/.gitignore new file mode 100644 index 0000000..b955697 --- /dev/null +++ b/BundleBuilder/.gitignore @@ -0,0 +1,74 @@ +# This .gitignore file should be placed at the root of your Unity project directory +# +# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore +# +/[Ll]ibrary/ +/[Tt]emp/ +/[Oo]bj/ +/[Bb]uild/ +/[Bb]uilds/ +/[Ll]ogs/ +/[Uu]ser[Ss]ettings/ + +# MemoryCaptures can get excessive in size. +# They also could contain extremely sensitive data +/[Mm]emoryCaptures/ + +# Recordings can get excessive in size +/[Rr]ecordings/ + +# Uncomment this line if you wish to ignore the asset store tools plugin +# /[Aa]ssets/AssetStoreTools* + +# Autogenerated Jetbrains Rider plugin +/[Aa]ssets/Plugins/Editor/JetBrains* + +# Visual Studio cache directory +.vs/ + +# Gradle cache directory +.gradle/ + +# Autogenerated VS/MD/Consulo solution and project files +ExportedObj/ +.consulo/ +*.csproj +*.unityproj +*.sln +*.suo +*.tmp +*.user +*.userprefs +*.pidb +*.booproj +*.svd +*.pdb +*.mdb +*.opendb +*.VC.db + +# Unity3D generated meta files +*.pidb.meta +*.pdb.meta +*.mdb.meta + +# Unity3D generated file on crash reports +sysinfo.txt + +# Builds +*.apk +*.aab +*.unitypackage +*.app + +# Crashlytics generated file +crashlytics-build.properties + +# Packed Addressables +/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* + +# Temporary auto-generated Android Assets +/[Aa]ssets/[Ss]treamingAssets/aa.meta +/[Aa]ssets/[Ss]treamingAssets/aa/* + +.idea \ No newline at end of file diff --git a/BundleBuilder/Assets/DontBuildThis.meta b/BundleBuilder/Assets/DontBuildThis.meta new file mode 100644 index 0000000..f8c3953 --- /dev/null +++ b/BundleBuilder/Assets/DontBuildThis.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 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m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1586978575} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.4821945, y: 0.98038864, z: -2.9789994} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/BundleBuilder/Assets/DontBuildThis/New Scene.unity.meta b/BundleBuilder/Assets/DontBuildThis/New Scene.unity.meta new file mode 100644 index 0000000..a2543e3 --- /dev/null +++ b/BundleBuilder/Assets/DontBuildThis/New Scene.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 58856b400a0fcea4c897889789643256 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BundleBuilder/Assets/DontBuildThis/Scripts.meta b/BundleBuilder/Assets/DontBuildThis/Scripts.meta new file mode 100644 index 0000000..680ac5f --- /dev/null +++ b/BundleBuilder/Assets/DontBuildThis/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4b85a158fc32a92428d22f306635b14f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BundleBuilder/Assets/DontBuildThis/Scripts/BuildButton.cs b/BundleBuilder/Assets/DontBuildThis/Scripts/BuildButton.cs new file mode 100644 index 0000000..c91efa0 --- /dev/null +++ b/BundleBuilder/Assets/DontBuildThis/Scripts/BuildButton.cs @@ -0,0 +1,22 @@ +using UnityEditor; +using UnityEngine; + +#if UNITY_EDITOR + +[CustomEditor(typeof(BundleBuilder))] +public class BuildButton : Editor +{ + public override void OnInspectorGUI() + { + DrawDefaultInspector(); + + var myScript = (BundleBuilder)target; + if (GUILayout.Button("HEY! Build the bundles.")) + { + myScript.BuildIt(); + } + } +} + +#endif + diff --git a/BundleBuilder/Assets/DontBuildThis/Scripts/BuildButton.cs.meta b/BundleBuilder/Assets/DontBuildThis/Scripts/BuildButton.cs.meta new file mode 100644 index 0000000..d6ba515 --- /dev/null +++ b/BundleBuilder/Assets/DontBuildThis/Scripts/BuildButton.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 55ebdd3fccd74d6b8cebcbe666b4bb54 +timeCreated: 1700043084 \ No newline at end of file diff --git a/BundleBuilder/Assets/DontBuildThis/Scripts/BundleBuilder.cs b/BundleBuilder/Assets/DontBuildThis/Scripts/BundleBuilder.cs new file mode 100644 index 0000000..63bfe34 --- /dev/null +++ b/BundleBuilder/Assets/DontBuildThis/Scripts/BundleBuilder.cs @@ -0,0 +1,47 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEditor; +using UnityEngine; +using UnityEngine.Serialization; + +#if UNITY_EDITOR + +public class BundleBuilder : MonoBehaviour +{ + public string bundleName; + public string exportFolder; + + public void BuildIt() + { + var builds = new List(); + var asssetBundleFiles = new List(); + + foreach (var assPath in AssetDatabase.GetAllAssetPaths()) + { + //the / in Assets/ is crucial + if (!assPath.StartsWith("Assets/") || assPath.StartsWith("Assets/DontBuildThis")) + { + continue; + } + + asssetBundleFiles.Add(assPath); + Debug.Log(assPath); + } + + builds.Add(new AssetBundleBuild { + assetBundleName = bundleName, + assetNames = asssetBundleFiles.ToArray() + }); + + var success = BuildPipeline.BuildAssetBundles( + exportFolder, + builds.ToArray(), + BuildAssetBundleOptions.None, + BuildTarget.StandaloneWindows64 + ); + + Debug.Log($"success: {success}"); + } +} + +#endif diff --git a/BundleBuilder/Assets/DontBuildThis/Scripts/BundleBuilder.cs.meta b/BundleBuilder/Assets/DontBuildThis/Scripts/BundleBuilder.cs.meta new file mode 100644 index 0000000..2ca5eda --- /dev/null +++ b/BundleBuilder/Assets/DontBuildThis/Scripts/BundleBuilder.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8e616d8e94d77204188746bbeb270226 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BundleBuilder/Assets/DontBuildThis/Scripts/BundleChecker.cs b/BundleBuilder/Assets/DontBuildThis/Scripts/BundleChecker.cs new file mode 100644 index 0000000..c24be8c --- /dev/null +++ b/BundleBuilder/Assets/DontBuildThis/Scripts/BundleChecker.cs @@ -0,0 +1,35 @@ +using System.IO; +using UnityEditor; +using UnityEngine; + +#if UNITY_EDITOR + +public class BundleChecker : MonoBehaviour +{ + public string BundleFolder; + + public void CheckEm() + { + // var bundlePaths = Directory.GetFiles(Application.dataPath + "/ToCheck"); + var bundlePaths = Directory.GetFiles(BundleFolder); + + foreach (var bp in bundlePaths) + { + var extension = Path.GetExtension(bp); + if (extension == ".meta" || extension == ".manifest") + { + continue; + } + + var assBun = AssetBundle.LoadFromFile(bp); + Debug.Log(assBun.name); + foreach (var assName in assBun.GetAllAssetNames()) + { + Debug.Log(assName); + } + } + + } +} + +#endif \ No newline at end of file diff --git a/BundleBuilder/Assets/DontBuildThis/Scripts/BundleChecker.cs.meta b/BundleBuilder/Assets/DontBuildThis/Scripts/BundleChecker.cs.meta new file mode 100644 index 0000000..6777755 --- /dev/null +++ b/BundleBuilder/Assets/DontBuildThis/Scripts/BundleChecker.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: dc16cecc7e421184796988c9700206c6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BundleBuilder/Assets/DontBuildThis/Scripts/CheckerButton.cs b/BundleBuilder/Assets/DontBuildThis/Scripts/CheckerButton.cs new file mode 100644 index 0000000..a1f48ad --- /dev/null +++ b/BundleBuilder/Assets/DontBuildThis/Scripts/CheckerButton.cs @@ -0,0 +1,21 @@ +using UnityEditor; +using UnityEngine; + +#if UNITY_EDITOR + +[CustomEditor(typeof(BundleChecker))] +public class CheckerButton : Editor +{ + public override void OnInspectorGUI() + { + DrawDefaultInspector(); + + var myScript = (BundleChecker)target; + if (GUILayout.Button("Check em")) + { + myScript.CheckEm(); + } + } +} + +#endif \ No newline at end of file diff --git a/BundleBuilder/Assets/DontBuildThis/Scripts/CheckerButton.cs.meta b/BundleBuilder/Assets/DontBuildThis/Scripts/CheckerButton.cs.meta new file mode 100644 index 0000000..a722a77 --- /dev/null +++ b/BundleBuilder/Assets/DontBuildThis/Scripts/CheckerButton.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3d0433fe413060445beeefb4228d35fd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BundleBuilder/Assets/caramelldansen.mp4 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b/BundleBuilder/ProjectSettings/AudioManager.asset new file mode 100644 index 0000000..07ebfb0 --- /dev/null +++ b/BundleBuilder/ProjectSettings/AudioManager.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!11 &1 +AudioManager: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Volume: 1 + Rolloff Scale: 1 + Doppler Factor: 1 + Default Speaker Mode: 2 + m_SampleRate: 0 + m_DSPBufferSize: 1024 + m_VirtualVoiceCount: 512 + m_RealVoiceCount: 32 + m_SpatializerPlugin: + m_AmbisonicDecoderPlugin: + m_DisableAudio: 0 + m_VirtualizeEffects: 1 + m_RequestedDSPBufferSize: 1024 diff --git a/BundleBuilder/ProjectSettings/ClusterInputManager.asset b/BundleBuilder/ProjectSettings/ClusterInputManager.asset new file mode 100644 index 0000000..e7886b2 --- /dev/null +++ b/BundleBuilder/ProjectSettings/ClusterInputManager.asset @@ -0,0 +1,6 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!236 &1 +ClusterInputManager: + m_ObjectHideFlags: 0 + m_Inputs: [] diff --git 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!u!310 &1 +UnityConnectSettings: + m_ObjectHideFlags: 0 + serializedVersion: 1 + m_Enabled: 0 + m_TestMode: 0 + m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events + m_EventUrl: https://cdp.cloud.unity3d.com/v1/events + m_ConfigUrl: https://config.uca.cloud.unity3d.com + m_TestInitMode: 0 + CrashReportingSettings: + m_EventUrl: https://perf-events.cloud.unity3d.com + m_Enabled: 0 + m_LogBufferSize: 10 + m_CaptureEditorExceptions: 1 + UnityPurchasingSettings: + m_Enabled: 0 + m_TestMode: 0 + UnityAnalyticsSettings: + m_Enabled: 0 + m_TestMode: 0 + m_InitializeOnStartup: 1 + UnityAdsSettings: + m_Enabled: 0 + m_InitializeOnStartup: 1 + m_TestMode: 0 + m_IosGameId: + m_AndroidGameId: + m_GameIds: {} + m_GameId: + PerformanceReportingSettings: + m_Enabled: 0 diff --git a/BundleBuilder/ProjectSettings/VFXManager.asset b/BundleBuilder/ProjectSettings/VFXManager.asset new file mode 100644 index 0000000..3a95c98 --- /dev/null +++ b/BundleBuilder/ProjectSettings/VFXManager.asset @@ -0,0 +1,12 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!937362698 &1 +VFXManager: + m_ObjectHideFlags: 0 + m_IndirectShader: {fileID: 0} + m_CopyBufferShader: {fileID: 0} + m_SortShader: {fileID: 0} + m_StripUpdateShader: {fileID: 0} + m_RenderPipeSettingsPath: + m_FixedTimeStep: 0.016666668 + m_MaxDeltaTime: 0.05 diff --git a/BundleBuilder/ProjectSettings/XRSettings.asset b/BundleBuilder/ProjectSettings/XRSettings.asset new file mode 100644 index 0000000..482590c --- /dev/null +++ b/BundleBuilder/ProjectSettings/XRSettings.asset @@ -0,0 +1,10 @@ +{ + "m_SettingKeys": [ + "VR Device Disabled", + "VR Device User Alert" + ], + "m_SettingValues": [ + "False", + "False" + ] +} \ No newline at end of file diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..79d629b --- /dev/null +++ b/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2024 Tostiman + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/secret_rooms_cc/.gitignore b/secret_rooms_cc/.gitignore new file mode 100644 index 0000000..b955697 --- /dev/null +++ b/secret_rooms_cc/.gitignore @@ -0,0 +1,74 @@ +# This .gitignore file should be placed at the root of your Unity project directory +# +# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore +# +/[Ll]ibrary/ +/[Tt]emp/ +/[Oo]bj/ +/[Bb]uild/ +/[Bb]uilds/ +/[Ll]ogs/ +/[Uu]ser[Ss]ettings/ + +# MemoryCaptures can get excessive in size. +# They also could contain extremely sensitive data +/[Mm]emoryCaptures/ + +# Recordings can get excessive in size +/[Rr]ecordings/ + +# Uncomment this line if you wish to ignore the asset store tools plugin +# /[Aa]ssets/AssetStoreTools* + +# 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b/secret_rooms_cc/ProjectSettings/VFXManager.asset new file mode 100644 index 0000000..3a95c98 --- /dev/null +++ b/secret_rooms_cc/ProjectSettings/VFXManager.asset @@ -0,0 +1,12 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!937362698 &1 +VFXManager: + m_ObjectHideFlags: 0 + m_IndirectShader: {fileID: 0} + m_CopyBufferShader: {fileID: 0} + m_SortShader: {fileID: 0} + m_StripUpdateShader: {fileID: 0} + m_RenderPipeSettingsPath: + m_FixedTimeStep: 0.016666668 + m_MaxDeltaTime: 0.05 diff --git a/secret_rooms_cc/ProjectSettings/XRSettings.asset b/secret_rooms_cc/ProjectSettings/XRSettings.asset new file mode 100644 index 0000000..482590c --- /dev/null +++ b/secret_rooms_cc/ProjectSettings/XRSettings.asset @@ -0,0 +1,10 @@ +{ + "m_SettingKeys": [ + "VR Device Disabled", + "VR Device User Alert" + ], + "m_SettingValues": [ + "False", + "False" + ] +} \ No newline at end of file diff --git a/secret_rooms_code/.gitattributes b/secret_rooms_code/.gitattributes new file mode 100644 index 0000000..583a50f --- /dev/null +++ b/secret_rooms_code/.gitattributes @@ -0,0 +1,87 @@ +## Unity ## + +*.cs diff=csharp text +*.cginc text +*.shader text + +*.mat merge=unityyamlmerge eol=lf +*.anim merge=unityyamlmerge eol=lf +*.unity merge=unityyamlmerge eol=lf +*.prefab merge=unityyamlmerge eol=lf +*.physicsMaterial2D merge=unityyamlmerge eol=lf +*.physicMaterial merge=unityyamlmerge eol=lf +*.asset merge=unityyamlmerge eol=lf +*.meta merge=unityyamlmerge eol=lf +*.controller merge=unityyamlmerge eol=lf + + +## git-lfs ## + +#Image +*.bmp filter=lfs diff=lfs merge=lfs -text +*.exr filter=lfs diff=lfs merge=lfs -text +*.gif filter=lfs diff=lfs merge=lfs -text +*.hdr filter=lfs diff=lfs merge=lfs -text +*.iff filter=lfs diff=lfs merge=lfs -text +*.jpeg filter=lfs diff=lfs merge=lfs -text +*.jpg filter=lfs diff=lfs merge=lfs -text +*.pict filter=lfs diff=lfs merge=lfs -text +*.png filter=lfs diff=lfs merge=lfs -text +*.psd filter=lfs diff=lfs merge=lfs -text +*.tga filter=lfs diff=lfs merge=lfs -text +*.tif filter=lfs diff=lfs merge=lfs -text +*.tiff filter=lfs diff=lfs merge=lfs -text + +#Audio +*.aif filter=lfs diff=lfs merge=lfs -text +*.aiff filter=lfs diff=lfs merge=lfs -text +*.it filter=lfs diff=lfs merge=lfs -text +*.mod filter=lfs diff=lfs merge=lfs -text +*.mp3 filter=lfs diff=lfs merge=lfs -text +*.ogg filter=lfs diff=lfs merge=lfs -text +*.s3m filter=lfs diff=lfs merge=lfs -text +*.wav filter=lfs diff=lfs merge=lfs -text +*.xm filter=lfs diff=lfs merge=lfs -text + +#Video +*.mp4 filter=lfs diff=lfs merge=lfs -text +*.mov filter=lfs diff=lfs merge=lfs -text + +#3D Object +*.3dm filter=lfs diff=lfs merge=lfs -text +*.3ds filter=lfs diff=lfs merge=lfs -text +*.blend filter=lfs diff=lfs merge=lfs -text +*.c4d filter=lfs diff=lfs merge=lfs -text +*.collada filter=lfs diff=lfs merge=lfs -text +*.dae filter=lfs diff=lfs merge=lfs -text +*.dxf filter=lfs diff=lfs merge=lfs -text +*.fbx filter=lfs diff=lfs merge=lfs -text +*.jas filter=lfs diff=lfs merge=lfs -text +*.lws filter=lfs diff=lfs merge=lfs -text +*.lxo filter=lfs diff=lfs merge=lfs -text +*.ma filter=lfs diff=lfs merge=lfs -text +*.max filter=lfs diff=lfs merge=lfs -text +*.mb filter=lfs diff=lfs merge=lfs -text +*.obj filter=lfs diff=lfs merge=lfs -text +*.ply filter=lfs diff=lfs merge=lfs -text +*.skp filter=lfs diff=lfs merge=lfs -text +*.stl filter=lfs diff=lfs merge=lfs -text +*.ztl filter=lfs diff=lfs merge=lfs -text + +# Fonts +*.otf filter=lfs diff=lfs merge=lfs -text +*.ttf filter=lfs diff=lfs merge=lfs -text + +#ETC +*.a filter=lfs diff=lfs merge=lfs -text +*.exr filter=lfs diff=lfs merge=lfs -text +*.tga filter=lfs diff=lfs merge=lfs -text +*.pdf filter=lfs diff=lfs merge=lfs -text +*.zip filter=lfs diff=lfs merge=lfs -text +*.dll filter=lfs diff=lfs merge=lfs -text +*.unitypackage filter=lfs diff=lfs merge=lfs -text +*.aif filter=lfs diff=lfs merge=lfs -text +*.rns filter=lfs diff=lfs merge=lfs -text +*.reason filter=lfs diff=lfs merge=lfs -text +*.lxo filter=lfs diff=lfs merge=lfs -text +*.bundle filter=lfs diff=lfs merge=lfs -text diff --git a/secret_rooms_code/.gitignore b/secret_rooms_code/.gitignore new file mode 100644 index 0000000..da5f875 --- /dev/null +++ b/secret_rooms_code/.gitignore @@ -0,0 +1,7 @@ +.idea +bin +obj +packages +Directory.Build.targets +Folder.DotSettings.user +build/ \ No newline at end of file diff --git a/secret_rooms_code/info.json b/secret_rooms_code/info.json new file mode 100644 index 0000000..dceb55a --- /dev/null +++ b/secret_rooms_code/info.json @@ -0,0 +1,10 @@ +{ + "Id": "secret_rooms_code", + "Version": "0.0.1", + "DisplayName": "secret_rooms_code", + "Author": "Tostiman", + "EntryMethod": "secret_rooms_code.Main.Load", + "AssemblyName": "secret_rooms_code.dll", + "Requirements": ["DVCarChanger"], + "HomePage": "https://github.com/t0stiman/dv_secret_rooms" +} diff --git a/secret_rooms_code/package.ps1 b/secret_rooms_code/package.ps1 new file mode 100644 index 0000000..bc9ffab --- /dev/null +++ b/secret_rooms_code/package.ps1 @@ -0,0 +1,28 @@ +param ( + [switch]$NoArchive, + [string]$OutputDirectory = $PSScriptRoot +) + +Set-Location "$PSScriptRoot" +$FilesToInclude = "info.json","build/*" + +$modInfo = Get-Content -Raw -Path "info.json" | ConvertFrom-Json +$modId = $modInfo.Id +$modVersion = $modInfo.Version + +$DistDir = "$OutputDirectory/dist" +if ($NoArchive) { + $ZipWorkDir = "$OutputDirectory" +} else { + $ZipWorkDir = "$DistDir/tmp" +} +$ZipOutDir = "$ZipWorkDir/$modId" + +New-Item "$ZipOutDir" -ItemType Directory -Force +Copy-Item -Force -Path $FilesToInclude -Destination "$ZipOutDir" + +if (!$NoArchive) +{ + $FILE_NAME = "$DistDir/${modId}_v$modVersion.zip" + Compress-Archive -Update -CompressionLevel Fastest -Path "$ZipOutDir/*" -DestinationPath "$FILE_NAME" +} diff --git a/secret_rooms_code/secret_rooms_code.csproj b/secret_rooms_code/secret_rooms_code.csproj new file mode 100644 index 0000000..b1eb34a --- /dev/null +++ b/secret_rooms_code/secret_rooms_code.csproj @@ -0,0 +1,167 @@ + + + secret_rooms_code + net48 + latest + CS8600;CS8602;CS8603 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + all + runtime; build; native; contentfiles; analyzers; buildtransitive + + + + + + + + + + + + + + + + + + + diff --git a/secret_rooms_code/src/CaramellManager.cs b/secret_rooms_code/src/CaramellManager.cs new file mode 100644 index 0000000..d69a25a --- /dev/null +++ b/secret_rooms_code/src/CaramellManager.cs @@ -0,0 +1,83 @@ +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; +using UnityEngine.Video; + +namespace secret_rooms_code; + +public class CaramellManager: MonoBehaviour +{ + private List videoPlayers = new(); + private HingeJoint doorJoint; + private const float threshold = -5; + private bool playing; + private bool setup = false; + + private IEnumerator Start() + { + Main.Log("Waiting for door joint..."); + + do + { + yield return null; + doorJoint = GetComponentInChildren(); + } + while (!doorJoint); + + Main.Log("door joint found."); + VideoSetup(); + + setup = true; + } + + private void Update() + { + if(!setup) return; + + //angle gets smaller when the door opens + if (!playing && doorJoint.angle <= threshold) + { + Play(); + } + else if (playing && doorJoint.angle > threshold) + { + Pause(); + } + } + + private void VideoSetup() + { + videoPlayers = GetComponentsInChildren().ToList(); + if (!videoPlayers.Any()) + { + Main.Error("No video players found"); + return; + } + + foreach (var videoPlayer in videoPlayers) + { + videoPlayer.clip = Main.CaramellVideo; + videoPlayer.gameObject.SetActive(false); + } + } + + public void Play() + { + playing = true; + foreach (var videoPlayer in videoPlayers) + { + videoPlayer.gameObject.SetActive(true); + videoPlayer.Play(); + } + } + + public void Pause() + { + foreach (var videoPlayer in videoPlayers) + { + playing = false; + videoPlayer.Pause(); + } + } +} \ No newline at end of file diff --git a/secret_rooms_code/src/Extensions.cs b/secret_rooms_code/src/Extensions.cs new file mode 100644 index 0000000..fb93151 --- /dev/null +++ b/secret_rooms_code/src/Extensions.cs @@ -0,0 +1,68 @@ +using DV.CabControls.Spec; +using UnityEngine; + +namespace secret_rooms_code; + +public static class Extensions +{ + public static void CopyValues(this Lever deez, Lever other) + { + // Rigidbody + deez.rigidbodyMass = other.rigidbodyMass; + deez.rigidbodyDrag = other.rigidbodyDrag; + deez.rigidbodyAngularDrag = other.rigidbodyAngularDrag; + deez.blockDrag = other.blockDrag; + deez.blockAngularDrag = other.blockAngularDrag; + + // Lever + deez.invertDirection = other.invertDirection; + // Optional + deez.interactionPoint = other.interactionPoint; + deez.maxForceAppliedMagnitude = other.maxForceAppliedMagnitude; + deez.pullingForceMultiplier = other.pullingForceMultiplier; + deez.scrollWheelHoverScroll = other.scrollWheelHoverScroll; + deez.scrollWheelSpring = other.scrollWheelSpring; + // Notches + deez.useSteppedJoint = other.useSteppedJoint; + deez.steppedValueUpdate = other.steppedValueUpdate; + deez.notches = other.notches; + deez.useInnerLimitSpring = other.useInnerLimitSpring; + deez.innerLimitMinNotch = other.innerLimitMinNotch; + deez.innerLimitMaxNotch = other.innerLimitMaxNotch; + // Hinge Joint + deez.jointAxis = other.jointAxis; + deez.useSpring = other.useSpring; + deez.jointSpring = other.jointSpring; + deez.jointDamper = other.jointDamper; + deez.useLimits = other.useLimits; + deez.jointLimitMin = other.jointLimitMin; + deez.jointLimitMax = other.jointLimitMax; + // Static non-vr interaction area - optional + deez.nonVrStaticInteractionArea = other.nonVrStaticInteractionArea; + // Audio + deez.notch = other.notch; + deez.drag = other.drag; + deez.limitHit = other.limitHit; + deez.limitVibration = other.limitVibration; + } + + public static Transform FindRecursive(this Transform deez, string name) + { + for (int index = 0; index < deez.childCount; index++) + { + var child = deez.GetChild(index); + if (child.name == name) + { + return child; + } + + var idk = child.FindRecursive(name); + if (idk) + { + return idk; + } + } + + return null; + } +} \ No newline at end of file diff --git a/secret_rooms_code/src/Main.cs b/secret_rooms_code/src/Main.cs new file mode 100644 index 0000000..db7c01c --- /dev/null +++ b/secret_rooms_code/src/Main.cs @@ -0,0 +1,79 @@ +using System; +using System.IO; +using System.Reflection; +using HarmonyLib; +using UnityEngine; +using UnityEngine.Video; +using UnityModManagerNet; + +namespace secret_rooms_code; + +[EnableReloading] +internal static class Main +{ + private static UnityModManager.ModEntry MyModEntry; + private static Harmony harmony; + + public static VideoClip CaramellVideo; + private static AssetBundle bundle; + + //================================================================ + + private static bool Load(UnityModManager.ModEntry modEntry) + { + try + { + MyModEntry = modEntry; + MyModEntry.OnUnload = OnUnload; + LoadAssets(modEntry); + + harmony = new Harmony(MyModEntry.Info.Id); + harmony.PatchAll(Assembly.GetExecutingAssembly()); + } + catch (Exception ex) + { + MyModEntry.Logger.LogException($"Failed to load {MyModEntry.Info.DisplayName}:", ex); + harmony?.UnpatchAll(MyModEntry.Info.Id); + return false; + } + + Log("loaded"); + + return true; + } + + private static void LoadAssets(UnityModManager.ModEntry modEntry) + { + var bundlePath = Path.Combine(modEntry.Path, "secret_room_bundle"); + bundle = AssetBundle.LoadFromFile(bundlePath); + + CaramellVideo = bundle.LoadAsset("Assets/caramelldansen.mp4"); + if (!CaramellVideo) + { + throw new Exception($"Failed to load CaramellVideo"); + } + } + + private static bool OnUnload(UnityModManager.ModEntry modEntry) + { + harmony?.UnpatchAll(MyModEntry.Info.Id); + bundle?.Unload(true); + return true; + } + + // Logger Commands + public static void Log(string message) + { + MyModEntry.Logger.Log(message); + } + + public static void Warning(string message) + { + MyModEntry.Logger.Warning(message); + } + + public static void Error(string message) + { + MyModEntry.Logger.Error(message); + } +} \ No newline at end of file diff --git a/secret_rooms_code/src/PlayerManager_Patch.cs b/secret_rooms_code/src/PlayerManager_Patch.cs new file mode 100644 index 0000000..146733f --- /dev/null +++ b/secret_rooms_code/src/PlayerManager_Patch.cs @@ -0,0 +1,86 @@ +using System; +using System.Linq; +using DV.CabControls; +using DV.CabControls.NonVR; +using DV.CabControls.Spec; +using DV.CabControls.VRTK; +using DV.HUD; +using DV.ThingTypes; +using HarmonyLib; +using UnityEngine; +using UnityEngine.Video; + +namespace secret_rooms_code; + +[HarmonyPatch(typeof(PlayerManager))] +[HarmonyPatch(nameof(PlayerManager.SetCar))] +public class PlayerManager_SetCar_Patch +{ + private static void Postfix(TrainCar newCar) + { + if(!newCar || newCar.carType != TrainCarType.LocoDiesel) return; + + var interiorTransform = newCar.interior.transform; + var interiorControlsManager = interiorTransform.GetComponentInChildren(); + if(!interiorControlsManager) return; + + var secret = + interiorControlsManager.transform.Find("de6_secret_room_prefab(Clone)"); + if(!secret) return; + + var caramellManager = secret.GetComponentInChildren(true); + //already set up + if(caramellManager) return; + + Main.Log("found DE6 secret room, setting it up"); + + CollisionsSetup(newCar); + DoorSetup(secret, interiorTransform); + + secret.gameObject.AddComponent(); + Main.Log($"added {nameof(CaramellManager)} to {secret.gameObject.name}"); + } + + private static void CollisionsSetup(TrainCar newCar) + { + //get rid of the collisions that prevent us from entering the room + Yeet(newCar.transform, "[collision]/Cube (1)"); + Yeet(newCar.interior.transform, "[items]/Cube (169)"); + Yeet(newCar.interior.transform, "[walkable]/Cube (169)"); + } + + private static void Yeet(Transform aTransform, string searchPath) + { + var foundTransform = aTransform.Find(searchPath); + if (!foundTransform) + { + Main.Error($"{nameof(PlayerManager_SetCar_Patch)} Could not find '{aTransform.name}/{searchPath}'"); + return; + } + foundTransform.gameObject.SetActive(false); + } + + private static void DoorSetup(Transform secret, Transform interiorTransform) + { + var doorTransform = secret.Find("door"); + if (!doorTransform) + { + Main.Error("door not found"); + } + + var door = doorTransform.gameObject; + + var existingDoorLever = interiorTransform.FindRecursive("C_DoorF")?.GetComponent(); + if (!existingDoorLever) + { + Main.Error("existingDoorLever not found"); + return; + } + + var lever = door.AddComponent(); + lever.CopyValues(existingDoorLever); + + lever.colliderGameObjects = door.GetComponentsInChildren().Select(collider => collider.gameObject).ToArray(); + //TODO collider layers + } +} \ No newline at end of file