add VL80TK

master
t0stiman 2023-12-12 19:21:13 +01:00
parent 7610a1df91
commit 3a31d3d99d
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## Unity ##
*.cs diff=csharp text
*.cginc text
*.shader text
*.mat merge=unityyamlmerge eol=lf
*.anim merge=unityyamlmerge eol=lf
*.unity merge=unityyamlmerge eol=lf
*.prefab merge=unityyamlmerge eol=lf
*.physicsMaterial2D merge=unityyamlmerge eol=lf
*.physicMaterial merge=unityyamlmerge eol=lf
*.asset merge=unityyamlmerge eol=lf
*.meta merge=unityyamlmerge eol=lf
*.controller merge=unityyamlmerge eol=lf
## git-lfs ##
#Image
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#Audio
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#Video
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#3D Object
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# Fonts
*.otf filter=lfs diff=lfs merge=lfs -text
*.ttf filter=lfs diff=lfs merge=lfs -text
#ETC
*.a filter=lfs diff=lfs merge=lfs -text
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![screenshot](screenshot.png)
Note for developers: the .blend file is for Blender 2.79.
## Credits
Locomotive:

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# Experimental rolling stock for Derail Valley
![screenshots.jpg](screenshots.jpg)
Please read:
These are experimental, which means that nothing works and it's just meant for making screenshots or something.
These are experimental, which means that nothing works and they're just meant for making screenshots or something.
- None of the models are made by me. The original creators are credited in the README files in the subfolders
- Some of the models aren't that good
- None of the locomotives work
- Some of the models aren't that good (for example they may lack an interior or have no normal maps)
- None of the locomotives drive on their own power, they're just carriages
- None of the wagons can carry cargo or passengers
- You have to spawn them with the remote thingy (in sandbox mode)
## Installation
Requires Unity Mod Manager (UMM) and [Custom Car Loader](https://www.nexusmods.com/derailvalley/mods/324).
Download the newest zip from the releases tab and drag it into UMM.
Download the newest zip of the rolling stock you want from the releases tab and drag-drop it into UMM.
## For developers

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