%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &4300000
Mesh:
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: bogie2_LOD0
  serializedVersion: 10
  m_SubMeshes:
  - serializedVersion: 2
    firstByte: 0
    indexCount: 11448
    topology: 0
    baseVertex: 0
    firstVertex: 0
    vertexCount: 5100
    localAABB:
      m_Center: {x: 0, y: 0.469142, z: -2.563E-06}
      m_Extent: {x: 1.169602, y: 0.3522827, z: 1.274953}
  m_Shapes:
    vertices: []
    shapes: []
    channels: []
    fullWeights: []
  m_BindPose: []
  m_BoneNameHashes:
  m_RootBoneNameHash: 0
  m_BonesAABB: []
  m_VariableBoneCountWeights:
    m_Data:
  m_MeshCompression: 0
  m_IsReadable: 1
  m_KeepVertices: 0
  m_KeepIndices: 0
  m_IndexFormat: 0
  m_IndexBuffer: [encoded data, 45792 characters]
  m_VertexData:
    serializedVersion: 3
    m_VertexCount: 5100
    m_Channels:
    - stream: 0
      offset: 0
      format: 0
      dimension: 3
    - stream: 0
      offset: 12
      format: 0
      dimension: 3
    - stream: 0
      offset: 24
      format: 0
      dimension: 4
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 40
      format: 0
      dimension: 2
    - stream: 0
      offset: 48
      format: 0
      dimension: 2
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    m_DataSize: 285600
    _typelessdata: [encoded data, 571200 characters]
  m_CompressedMesh:
    m_Vertices:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data:
      m_BitSize: 0
    m_UV:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data:
      m_BitSize: 0
    m_Normals:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data:
      m_BitSize: 0
    m_Tangents:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data:
      m_BitSize: 0
    m_Weights:
      m_NumItems: 0
      m_Data:
      m_BitSize: 0
    m_NormalSigns:
      m_NumItems: 0
      m_Data:
      m_BitSize: 0
    m_TangentSigns:
      m_NumItems: 0
      m_Data:
      m_BitSize: 0
    m_FloatColors:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data:
      m_BitSize: 0
    m_BoneIndices:
      m_NumItems: 0
      m_Data:
      m_BitSize: 0
    m_Triangles:
      m_NumItems: 0
      m_Data:
      m_BitSize: 0
    m_UVInfo: 0
  m_LocalAABB:
    m_Center: {x: 0, y: 0.469142, z: -2.563E-06}
    m_Extent: {x: 1.169602, y: 0.3522827, z: 1.274953}
  m_MeshUsageFlags: 0
  m_BakedConvexCollisionMesh:
  m_BakedTriangleCollisionMesh:
  m_MeshMetrics[0]: 56.06671
  m_MeshMetrics[1]: 27.97445
  m_MeshOptimizationFlags: -1
  m_StreamData:
    offset: 0
    size: 0
    path:
