61 lines
1.4 KiB
C#
61 lines
1.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityModManagerNet;
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using static dumb282tweaks.Settings;
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namespace dumb282tweaks;
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public static class Settings {
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public enum CabType {
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[Description("Default 282 Cab")]
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Default,
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[Description("German Cab")]
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German
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}
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public enum BoilerType {
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[Description("Default Boiler")]
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Default,
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[Description("Streamlined Boiler")]
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Streamlined,
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}
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public enum SmokeDeflectorType {
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[Description("No Smoke Deflectors")]
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None,
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[Description("Witte Smoke Deflectors")]
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Witte,
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[Description("Wagner Smoke Deflectors")]
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Wagner,
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}
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public enum SmokeStackType {
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[Description("Default Smoke Stack")]
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Default,
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[Description("Short Smoke Stack")]
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Short,
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}
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}
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public class dumb282tweaksSettings : UnityModManager.ModSettings {
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public bool bluetooth = false;
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public bool flattensyour282 = false;
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public bool regularBody = true;
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public BoilerType boilerType = BoilerType.Default;
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public CabType cabType = CabType.Default;
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public SmokeDeflectorType smokeDeflectorType = SmokeDeflectorType.Wagner;
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public SmokeStackType smokeStackType = SmokeStackType.Default;
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public bool cowCatcher = true;
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public bool frontCover = false;
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public bool railings = true;
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public bool walkway = true;
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public override void Save(UnityModManager.ModEntry modEntry) {
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Save(this, modEntry);
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}
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}
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