65 lines
1.5 KiB
C#
65 lines
1.5 KiB
C#
using System;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
using HarmonyLib;
|
|
using UnityModManagerNet;
|
|
using UnityEngine;
|
|
|
|
namespace CR_style_smoke_deflectors
|
|
{
|
|
[EnableReloading]
|
|
public static class Main
|
|
{
|
|
private static UnityModManager.ModEntry MyModEntry;
|
|
public static Settings MySettings { get; private set; }
|
|
|
|
public static GameObject CRSmokeDeflectorsPrefab;
|
|
|
|
private static bool Load(UnityModManager.ModEntry modEntry)
|
|
{
|
|
Harmony harmony = null;
|
|
|
|
try
|
|
{
|
|
MyModEntry = modEntry;
|
|
MySettings = UnityModManager.ModSettings.Load<Settings>(MyModEntry);
|
|
|
|
MyModEntry.OnGUI = entry => MySettings.Draw(entry);
|
|
MyModEntry.OnSaveGUI = entry => MySettings.Save(entry);
|
|
|
|
string assetPath = Path.Combine(MyModEntry.Path, "assetbundles\\");
|
|
|
|
CRSmokeDeflectorsPrefab = AssetBundle.LoadFromFile(Path.Combine(assetPath, "CRSmokeDeflectors"))
|
|
.LoadAsset<GameObject>("Assets/Prefab/LocoS282A_Smokebox.prefab");
|
|
|
|
harmony = new Harmony(MyModEntry.Info.Id);
|
|
harmony.PatchAll(Assembly.GetExecutingAssembly());
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
MyModEntry.Logger.LogException($"Failed to load {MyModEntry.Info.DisplayName}:", ex);
|
|
harmony?.UnpatchAll(MyModEntry.Info.Id);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Logger Commands
|
|
public static void Log(string message)
|
|
{
|
|
MyModEntry.Logger.Log(message);
|
|
}
|
|
|
|
public static void Warning(string message)
|
|
{
|
|
MyModEntry.Logger.Warning(message);
|
|
}
|
|
|
|
public static void Error(string message)
|
|
{
|
|
MyModEntry.Logger.Error(message);
|
|
}
|
|
}
|
|
}
|