21 lines
392 B
C#
21 lines
392 B
C#
using UnityEditor;
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using UnityEngine;
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#if UNITY_EDITOR
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[CustomEditor(typeof(BundleChecker))]
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public class CheckerButton : Editor
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{
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public override void OnInspectorGUI()
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{
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DrawDefaultInspector();
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var myScript = (BundleChecker)target;
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if (GUILayout.Button("Check em"))
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{
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myScript.CheckEm();
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}
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}
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}
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#endif |