no nullable
parent
a65bc2bf63
commit
ab8a42d98b
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@ -10,13 +10,13 @@ namespace dumb282tweaks;
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public static class Main {
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// Variables
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[AllowNull] public static UnityModManager.ModEntry Instance { get; private set; }
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[AllowNull] public static dumb282tweaksSettings Settings { get; private set; }
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public static UnityModManager.ModEntry Instance { get; private set; }
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public static dumb282tweaksSettings Settings { get; private set; }
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public static readonly string[] cabTypeTexts = new[] {
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"Default",
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"German"
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};
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// public static readonly string[] cabTypeTexts = new[] {
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// "Default",
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// "German"
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// };
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public static readonly string[] smokeDeflectorTypeTexts = new[] {
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"None",
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"Witte",
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@ -31,9 +31,9 @@ public static class Main {
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// "Short",
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// };
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[AllowNull] public static GameObject wagnerSmokeDeflectorsLoad;
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[AllowNull] public static GameObject witteSmokeDeflectorsLoad;
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[AllowNull] public static GameObject streamlinedBoilerLoad;
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public static GameObject wagnerSmokeDeflectorsLoad;
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public static GameObject witteSmokeDeflectorsLoad;
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public static GameObject streamlinedBoilerLoad;
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// Load
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private static bool Load(UnityModManager.ModEntry modEntry) {
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@ -3,7 +3,6 @@
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<AssemblyName>dumb282tweaks</AssemblyName>
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<TargetFramework>net48</TargetFramework>
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<LangVersion>latest</LangVersion>
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<Nullable>enable</Nullable>
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<WarningsAsErrors>CS8600;CS8602;CS8603</WarningsAsErrors>
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</PropertyGroup>
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@ -15,7 +14,6 @@
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<!-- Null Checking -->
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<ItemGroup>
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<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
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<PackageReference Include="Nullable" Version="1.3.1" PrivateAssets="all" />
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</ItemGroup>
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<ItemGroup>
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<!-- Derail Valley -->
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