// using HarmonyLib;
// using UnityEngine;
//
// using static dumb282tweaks.Main;
//
// namespace dumb282tweaks;
//
// [HarmonyPatch(typeof(TrainCar), "LoadInterior")]
// class InteriorPatch {
// 	static void Postfix(ref TrainCar __instance) {
// 		Transform s282Interior = __instance.interior;
// 		Transform externalInteractables = s282Interior.transform.Find("LocoS282A_ExternalInteractables(Clone)");
// 		// The fact that in game it actually is called "things" is funny to me
// 		Transform cab = s282Interior.transform.Find("LocoS282A_Interior(Clone)/Static/Cab");
// 		Transform things = s282Interior.transform.Find("LocoS282A_Interior(Clone)/Static/Things");
// 		Transform windowRMove = externalInteractables.transform.Find("Interactables/WindowR");
// 		Transform windowLMove = externalInteractables.transform.Find("Interactables/WindowL");
//
// 		Log(externalInteractables.name);
//
// 		switch(Main.Settings.cabType) {
// 			case Settings.CabType.Default:
// 				break;
// 			case Settings.CabType.German:
// 				cab.gameObject.SetActive(false);
// 				things.gameObject.SetActive(false);
// 				windowRMove.gameObject.SetActive(false);
// 				windowLMove.gameObject.SetActive(false);
// 				break;
// 		}
// 	}
// }
